Files
external-snapshotter/vendor/github.com/google/gofuzz/README.md
Humble Chirammal b72230379f update kube and vendor dependencies
With kubernetes 1.18 release of client-go, signatures on methods in
generated clientsets, dynamic, metadata, and scale clients have been
modified to accept context.Context as a first argument.
Signatures of Create, Update, and Patch methods have been updated
to accept CreateOptions, UpdateOptions and PatchOptions respectively.
Signatures of Delete and DeleteCollection methods now accept
DeleteOptions by value instead of by reference.
These changes are now accommodated with this PR and client-go
and dependencies are updated to v1.18.0

Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
2020-05-03 21:52:48 +05:30

1.7 KiB

gofuzz

gofuzz is a library for populating go objects with random values.

GoDoc Travis

This is useful for testing:

  • Do your project's objects really serialize/unserialize correctly in all cases?
  • Is there an incorrectly formatted object that will cause your project to panic?

Import with import "github.com/google/gofuzz"

You can use it on single variables:

f := fuzz.New()
var myInt int
f.Fuzz(&myInt) // myInt gets a random value.

You can use it on maps:

f := fuzz.New().NilChance(0).NumElements(1, 1)
var myMap map[ComplexKeyType]string
f.Fuzz(&myMap) // myMap will have exactly one element.

Customize the chance of getting a nil pointer:

f := fuzz.New().NilChance(.5)
var fancyStruct struct {
  A, B, C, D *string
}
f.Fuzz(&fancyStruct) // About half the pointers should be set.

You can even customize the randomization completely if needed:

type MyEnum string
const (
        A MyEnum = "A"
        B MyEnum = "B"
)
type MyInfo struct {
        Type MyEnum
        AInfo *string
        BInfo *string
}

f := fuzz.New().NilChance(0).Funcs(
        func(e *MyInfo, c fuzz.Continue) {
                switch c.Intn(2) {
                case 0:
                        e.Type = A
                        c.Fuzz(&e.AInfo)
                case 1:
                        e.Type = B
                        c.Fuzz(&e.BInfo)
                }
        },
)

var myObject MyInfo
f.Fuzz(&myObject) // Type will correspond to whether A or B info is set.

See more examples in example_test.go.

Happy testing!