Bump dependencies to Kubernetes 1.20
This commit is contained in:
39
vendor/google.golang.org/grpc/balancer_conn_wrappers.go
generated
vendored
39
vendor/google.golang.org/grpc/balancer_conn_wrappers.go
generated
vendored
@@ -74,11 +74,7 @@ func (ccb *ccBalancerWrapper) watcher() {
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}
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ccb.balancerMu.Lock()
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su := t.(*scStateUpdate)
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if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
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ub.UpdateSubConnState(su.sc, balancer.SubConnState{ConnectivityState: su.state, ConnectionError: su.err})
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} else {
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ccb.balancer.HandleSubConnStateChange(su.sc, su.state)
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}
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ccb.balancer.UpdateSubConnState(su.sc, balancer.SubConnState{ConnectivityState: su.state, ConnectionError: su.err})
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ccb.balancerMu.Unlock()
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case <-ccb.done.Done():
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}
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@@ -123,19 +119,13 @@ func (ccb *ccBalancerWrapper) handleSubConnStateChange(sc balancer.SubConn, s co
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func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) error {
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ccb.balancerMu.Lock()
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defer ccb.balancerMu.Unlock()
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if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
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return ub.UpdateClientConnState(*ccs)
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}
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ccb.balancer.HandleResolvedAddrs(ccs.ResolverState.Addresses, nil)
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return nil
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return ccb.balancer.UpdateClientConnState(*ccs)
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}
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func (ccb *ccBalancerWrapper) resolverError(err error) {
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if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
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ccb.balancerMu.Lock()
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ub.ResolverError(err)
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ccb.balancerMu.Unlock()
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}
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ccb.balancerMu.Lock()
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ccb.balancer.ResolverError(err)
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ccb.balancerMu.Unlock()
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}
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func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
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@@ -173,21 +163,6 @@ func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
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ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
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}
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func (ccb *ccBalancerWrapper) UpdateBalancerState(s connectivity.State, p balancer.Picker) {
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ccb.mu.Lock()
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defer ccb.mu.Unlock()
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if ccb.subConns == nil {
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return
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}
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// Update picker before updating state. Even though the ordering here does
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// not matter, it can lead to multiple calls of Pick in the common start-up
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// case where we wait for ready and then perform an RPC. If the picker is
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// updated later, we could call the "connecting" picker when the state is
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// updated, and then call the "ready" picker after the picker gets updated.
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ccb.cc.blockingpicker.updatePicker(p)
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ccb.cc.csMgr.updateState(s)
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}
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func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
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ccb.mu.Lock()
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defer ccb.mu.Unlock()
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@@ -199,7 +174,7 @@ func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
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// case where we wait for ready and then perform an RPC. If the picker is
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// updated later, we could call the "connecting" picker when the state is
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// updated, and then call the "ready" picker after the picker gets updated.
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ccb.cc.blockingpicker.updatePickerV2(s.Picker)
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ccb.cc.blockingpicker.updatePicker(s.Picker)
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ccb.cc.csMgr.updateState(s.ConnectivityState)
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}
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@@ -245,7 +220,7 @@ func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
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ac, err := cc.newAddrConn(addrs, opts)
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if err != nil {
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channelz.Warningf(acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
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channelz.Warningf(logger, acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
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return
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}
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acbw.ac = ac
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