Bump google.golang.org/grpc from 1.57.0 to 1.58.0

Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.57.0 to 1.58.0.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.57.0...v1.58.0)

---
updated-dependencies:
- dependency-name: google.golang.org/grpc
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
dependabot[bot]
2023-09-08 16:52:51 +00:00
committed by GitHub
parent fa6b1dc261
commit da82bb1148
76 changed files with 1761 additions and 1244 deletions

View File

@@ -32,10 +32,10 @@ import (
//
// This type is safe for concurrent access.
type CallbackSerializer struct {
// Done is closed once the serializer is shut down completely, i.e all
// done is closed once the serializer is shut down completely, i.e all
// scheduled callbacks are executed and the serializer has deallocated all
// its resources.
Done chan struct{}
done chan struct{}
callbacks *buffer.Unbounded
closedMu sync.Mutex
@@ -48,12 +48,12 @@ type CallbackSerializer struct {
// callbacks will be added once this context is canceled, and any pending un-run
// callbacks will be executed before the serializer is shut down.
func NewCallbackSerializer(ctx context.Context) *CallbackSerializer {
t := &CallbackSerializer{
Done: make(chan struct{}),
cs := &CallbackSerializer{
done: make(chan struct{}),
callbacks: buffer.NewUnbounded(),
}
go t.run(ctx)
return t
go cs.run(ctx)
return cs
}
// Schedule adds a callback to be scheduled after existing callbacks are run.
@@ -64,56 +64,62 @@ func NewCallbackSerializer(ctx context.Context) *CallbackSerializer {
// Return value indicates if the callback was successfully added to the list of
// callbacks to be executed by the serializer. It is not possible to add
// callbacks once the context passed to NewCallbackSerializer is cancelled.
func (t *CallbackSerializer) Schedule(f func(ctx context.Context)) bool {
t.closedMu.Lock()
defer t.closedMu.Unlock()
func (cs *CallbackSerializer) Schedule(f func(ctx context.Context)) bool {
cs.closedMu.Lock()
defer cs.closedMu.Unlock()
if t.closed {
if cs.closed {
return false
}
t.callbacks.Put(f)
cs.callbacks.Put(f)
return true
}
func (t *CallbackSerializer) run(ctx context.Context) {
func (cs *CallbackSerializer) run(ctx context.Context) {
var backlog []func(context.Context)
defer close(t.Done)
defer close(cs.done)
for ctx.Err() == nil {
select {
case <-ctx.Done():
// Do nothing here. Next iteration of the for loop will not happen,
// since ctx.Err() would be non-nil.
case callback, ok := <-t.callbacks.Get():
case callback, ok := <-cs.callbacks.Get():
if !ok {
return
}
t.callbacks.Load()
cs.callbacks.Load()
callback.(func(ctx context.Context))(ctx)
}
}
// Fetch pending callbacks if any, and execute them before returning from
// this method and closing t.Done.
t.closedMu.Lock()
t.closed = true
backlog = t.fetchPendingCallbacks()
t.callbacks.Close()
t.closedMu.Unlock()
// this method and closing cs.done.
cs.closedMu.Lock()
cs.closed = true
backlog = cs.fetchPendingCallbacks()
cs.callbacks.Close()
cs.closedMu.Unlock()
for _, b := range backlog {
b(ctx)
}
}
func (t *CallbackSerializer) fetchPendingCallbacks() []func(context.Context) {
func (cs *CallbackSerializer) fetchPendingCallbacks() []func(context.Context) {
var backlog []func(context.Context)
for {
select {
case b := <-t.callbacks.Get():
case b := <-cs.callbacks.Get():
backlog = append(backlog, b.(func(context.Context)))
t.callbacks.Load()
cs.callbacks.Load()
default:
return backlog
}
}
}
// Done returns a channel that is closed after the context passed to
// NewCallbackSerializer is canceled and all callbacks have been executed.
func (cs *CallbackSerializer) Done() <-chan struct{} {
return cs.done
}