update kube and vendor dependencies

With kubernetes 1.18 release of client-go, signatures on methods in
generated clientsets, dynamic, metadata, and scale clients have been
modified to accept context.Context as a first argument.
Signatures of Create, Update, and Patch methods have been updated
to accept CreateOptions, UpdateOptions and PatchOptions respectively.
Signatures of Delete and DeleteCollection methods now accept
DeleteOptions by value instead of by reference.
These changes are now accommodated with this PR and client-go
and dependencies are updated to v1.18.0

Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
This commit is contained in:
Humble Chirammal
2020-05-03 21:51:04 +05:30
parent d6be7e120d
commit b72230379f
1008 changed files with 20764 additions and 82152 deletions

View File

@@ -24,7 +24,7 @@ import (
)
// PopProcessFunc is passed to Pop() method of Queue interface.
// It is supposed to process the element popped from the queue.
// It is supposed to process the accumulator popped from the queue.
type PopProcessFunc func(interface{}) error
// ErrRequeue may be returned by a PopProcessFunc to safely requeue
@@ -44,26 +44,38 @@ func (e ErrRequeue) Error() string {
return e.Err.Error()
}
// Queue is exactly like a Store, but has a Pop() method too.
// Queue extends Store with a collection of Store keys to "process".
// Every Add, Update, or Delete may put the object's key in that collection.
// A Queue has a way to derive the corresponding key given an accumulator.
// A Queue can be accessed concurrently from multiple goroutines.
// A Queue can be "closed", after which Pop operations return an error.
type Queue interface {
Store
// Pop blocks until it has something to process.
// It returns the object that was process and the result of processing.
// The PopProcessFunc may return an ErrRequeue{...} to indicate the item
// should be requeued before releasing the lock on the queue.
// Pop blocks until there is at least one key to process or the
// Queue is closed. In the latter case Pop returns with an error.
// In the former case Pop atomically picks one key to process,
// removes that (key, accumulator) association from the Store, and
// processes the accumulator. Pop returns the accumulator that
// was processed and the result of processing. The PopProcessFunc
// may return an ErrRequeue{inner} and in this case Pop will (a)
// return that (key, accumulator) association to the Queue as part
// of the atomic processing and (b) return the inner error from
// Pop.
Pop(PopProcessFunc) (interface{}, error)
// AddIfNotPresent adds a value previously
// returned by Pop back into the queue as long
// as nothing else (presumably more recent)
// has since been added.
// AddIfNotPresent puts the given accumulator into the Queue (in
// association with the accumulator's key) if and only if that key
// is not already associated with a non-empty accumulator.
AddIfNotPresent(interface{}) error
// HasSynced returns true if the first batch of items has been popped
// HasSynced returns true if the first batch of keys have all been
// popped. The first batch of keys are those of the first Replace
// operation if that happened before any Add, Update, or Delete;
// otherwise the first batch is empty.
HasSynced() bool
// Close queue
// Close the queue
Close()
}
@@ -79,11 +91,16 @@ func Pop(queue Queue) interface{} {
return result
}
// FIFO receives adds and updates from a Reflector, and puts them in a queue for
// FIFO order processing. If multiple adds/updates of a single item happen while
// an item is in the queue before it has been processed, it will only be
// processed once, and when it is processed, the most recent version will be
// processed. This can't be done with a channel.
// FIFO is a Queue in which (a) each accumulator is simply the most
// recently provided object and (b) the collection of keys to process
// is a FIFO. The accumulators all start out empty, and deleting an
// object from its accumulator empties the accumulator. The Resync
// operation is a no-op.
//
// Thus: if multiple adds/updates of a single object happen while that
// object's key is in the queue before it has been processed then it
// will only be processed once, and when it is processed the most
// recent version will be processed. This can't be done with a channel
//
// FIFO solves this use case:
// * You want to process every object (exactly) once.
@@ -94,7 +111,7 @@ func Pop(queue Queue) interface{} {
type FIFO struct {
lock sync.RWMutex
cond sync.Cond
// We depend on the property that items in the set are in the queue and vice versa.
// We depend on the property that every key in `items` is also in `queue`
items map[string]interface{}
queue []string
@@ -326,7 +343,8 @@ func (f *FIFO) Replace(list []interface{}, resourceVersion string) error {
return nil
}
// Resync will touch all objects to put them into the processing queue
// Resync will ensure that every object in the Store has its key in the queue.
// This should be a no-op, because that property is maintained by all operations.
func (f *FIFO) Resync() error {
f.lock.Lock()
defer f.lock.Unlock()