Bumping k8s dependencies to 1.13
This commit is contained in:
510
vendor/golang.org/x/tools/go/cfg/builder.go
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vendored
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510
vendor/golang.org/x/tools/go/cfg/builder.go
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@@ -0,0 +1,510 @@
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// Copyright 2016 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package cfg
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// This file implements the CFG construction pass.
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import (
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"fmt"
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"go/ast"
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"go/token"
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)
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type builder struct {
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cfg *CFG
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mayReturn func(*ast.CallExpr) bool
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current *Block
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lblocks map[*ast.Object]*lblock // labeled blocks
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targets *targets // linked stack of branch targets
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}
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func (b *builder) stmt(_s ast.Stmt) {
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// The label of the current statement. If non-nil, its _goto
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// target is always set; its _break and _continue are set only
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// within the body of switch/typeswitch/select/for/range.
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// It is effectively an additional default-nil parameter of stmt().
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var label *lblock
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start:
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switch s := _s.(type) {
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case *ast.BadStmt,
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*ast.SendStmt,
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*ast.IncDecStmt,
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*ast.GoStmt,
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*ast.DeferStmt,
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*ast.EmptyStmt,
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*ast.AssignStmt:
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// No effect on control flow.
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b.add(s)
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case *ast.ExprStmt:
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b.add(s)
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if call, ok := s.X.(*ast.CallExpr); ok && !b.mayReturn(call) {
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// Calls to panic, os.Exit, etc, never return.
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b.current = b.newBlock("unreachable.call")
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}
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case *ast.DeclStmt:
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// Treat each var ValueSpec as a separate statement.
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d := s.Decl.(*ast.GenDecl)
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if d.Tok == token.VAR {
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for _, spec := range d.Specs {
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if spec, ok := spec.(*ast.ValueSpec); ok {
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b.add(spec)
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}
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}
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}
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case *ast.LabeledStmt:
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label = b.labeledBlock(s.Label)
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b.jump(label._goto)
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b.current = label._goto
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_s = s.Stmt
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goto start // effectively: tailcall stmt(g, s.Stmt, label)
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case *ast.ReturnStmt:
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b.add(s)
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b.current = b.newBlock("unreachable.return")
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case *ast.BranchStmt:
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b.branchStmt(s)
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case *ast.BlockStmt:
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b.stmtList(s.List)
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case *ast.IfStmt:
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if s.Init != nil {
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b.stmt(s.Init)
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}
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then := b.newBlock("if.then")
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done := b.newBlock("if.done")
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_else := done
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if s.Else != nil {
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_else = b.newBlock("if.else")
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}
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b.add(s.Cond)
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b.ifelse(then, _else)
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b.current = then
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b.stmt(s.Body)
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b.jump(done)
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if s.Else != nil {
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b.current = _else
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b.stmt(s.Else)
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b.jump(done)
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}
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b.current = done
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case *ast.SwitchStmt:
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b.switchStmt(s, label)
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case *ast.TypeSwitchStmt:
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b.typeSwitchStmt(s, label)
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case *ast.SelectStmt:
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b.selectStmt(s, label)
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case *ast.ForStmt:
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b.forStmt(s, label)
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case *ast.RangeStmt:
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b.rangeStmt(s, label)
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default:
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panic(fmt.Sprintf("unexpected statement kind: %T", s))
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}
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}
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func (b *builder) stmtList(list []ast.Stmt) {
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for _, s := range list {
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b.stmt(s)
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}
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}
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func (b *builder) branchStmt(s *ast.BranchStmt) {
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var block *Block
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switch s.Tok {
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case token.BREAK:
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if s.Label != nil {
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if lb := b.labeledBlock(s.Label); lb != nil {
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block = lb._break
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}
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} else {
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for t := b.targets; t != nil && block == nil; t = t.tail {
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block = t._break
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}
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}
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case token.CONTINUE:
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if s.Label != nil {
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if lb := b.labeledBlock(s.Label); lb != nil {
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block = lb._continue
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}
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} else {
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for t := b.targets; t != nil && block == nil; t = t.tail {
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block = t._continue
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}
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}
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case token.FALLTHROUGH:
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for t := b.targets; t != nil; t = t.tail {
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block = t._fallthrough
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}
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case token.GOTO:
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if s.Label != nil {
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block = b.labeledBlock(s.Label)._goto
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}
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}
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if block == nil {
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block = b.newBlock("undefined.branch")
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}
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b.jump(block)
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b.current = b.newBlock("unreachable.branch")
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}
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func (b *builder) switchStmt(s *ast.SwitchStmt, label *lblock) {
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if s.Init != nil {
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b.stmt(s.Init)
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}
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if s.Tag != nil {
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b.add(s.Tag)
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}
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done := b.newBlock("switch.done")
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if label != nil {
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label._break = done
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}
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// We pull the default case (if present) down to the end.
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// But each fallthrough label must point to the next
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// body block in source order, so we preallocate a
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// body block (fallthru) for the next case.
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// Unfortunately this makes for a confusing block order.
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var defaultBody *[]ast.Stmt
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var defaultFallthrough *Block
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var fallthru, defaultBlock *Block
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ncases := len(s.Body.List)
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for i, clause := range s.Body.List {
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body := fallthru
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if body == nil {
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body = b.newBlock("switch.body") // first case only
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}
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// Preallocate body block for the next case.
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fallthru = done
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if i+1 < ncases {
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fallthru = b.newBlock("switch.body")
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}
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cc := clause.(*ast.CaseClause)
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if cc.List == nil {
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// Default case.
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defaultBody = &cc.Body
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defaultFallthrough = fallthru
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defaultBlock = body
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continue
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}
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var nextCond *Block
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for _, cond := range cc.List {
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nextCond = b.newBlock("switch.next")
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b.add(cond) // one half of the tag==cond condition
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b.ifelse(body, nextCond)
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b.current = nextCond
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}
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b.current = body
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b.targets = &targets{
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tail: b.targets,
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_break: done,
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_fallthrough: fallthru,
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}
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b.stmtList(cc.Body)
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b.targets = b.targets.tail
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b.jump(done)
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b.current = nextCond
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}
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if defaultBlock != nil {
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b.jump(defaultBlock)
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b.current = defaultBlock
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b.targets = &targets{
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tail: b.targets,
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_break: done,
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_fallthrough: defaultFallthrough,
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}
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b.stmtList(*defaultBody)
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b.targets = b.targets.tail
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}
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b.jump(done)
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b.current = done
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}
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func (b *builder) typeSwitchStmt(s *ast.TypeSwitchStmt, label *lblock) {
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if s.Init != nil {
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b.stmt(s.Init)
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}
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if s.Assign != nil {
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b.add(s.Assign)
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}
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done := b.newBlock("typeswitch.done")
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if label != nil {
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label._break = done
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}
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var default_ *ast.CaseClause
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for _, clause := range s.Body.List {
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cc := clause.(*ast.CaseClause)
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if cc.List == nil {
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default_ = cc
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continue
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}
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body := b.newBlock("typeswitch.body")
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var next *Block
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for _, casetype := range cc.List {
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next = b.newBlock("typeswitch.next")
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// casetype is a type, so don't call b.add(casetype).
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// This block logically contains a type assertion,
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// x.(casetype), but it's unclear how to represent x.
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_ = casetype
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b.ifelse(body, next)
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b.current = next
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}
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b.current = body
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b.typeCaseBody(cc, done)
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b.current = next
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}
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if default_ != nil {
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b.typeCaseBody(default_, done)
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} else {
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b.jump(done)
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}
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b.current = done
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}
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func (b *builder) typeCaseBody(cc *ast.CaseClause, done *Block) {
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b.targets = &targets{
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tail: b.targets,
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_break: done,
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}
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b.stmtList(cc.Body)
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b.targets = b.targets.tail
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b.jump(done)
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||||
}
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||||
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||||
func (b *builder) selectStmt(s *ast.SelectStmt, label *lblock) {
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||||
// First evaluate channel expressions.
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// TODO(adonovan): fix: evaluate only channel exprs here.
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for _, clause := range s.Body.List {
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if comm := clause.(*ast.CommClause).Comm; comm != nil {
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b.stmt(comm)
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}
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||||
}
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done := b.newBlock("select.done")
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||||
if label != nil {
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||||
label._break = done
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||||
}
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||||
|
||||
var defaultBody *[]ast.Stmt
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||||
for _, cc := range s.Body.List {
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||||
clause := cc.(*ast.CommClause)
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if clause.Comm == nil {
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defaultBody = &clause.Body
|
||||
continue
|
||||
}
|
||||
body := b.newBlock("select.body")
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||||
next := b.newBlock("select.next")
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||||
b.ifelse(body, next)
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||||
b.current = body
|
||||
b.targets = &targets{
|
||||
tail: b.targets,
|
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_break: done,
|
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}
|
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switch comm := clause.Comm.(type) {
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||||
case *ast.ExprStmt: // <-ch
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||||
// nop
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||||
case *ast.AssignStmt: // x := <-states[state].Chan
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||||
b.add(comm.Lhs[0])
|
||||
}
|
||||
b.stmtList(clause.Body)
|
||||
b.targets = b.targets.tail
|
||||
b.jump(done)
|
||||
b.current = next
|
||||
}
|
||||
if defaultBody != nil {
|
||||
b.targets = &targets{
|
||||
tail: b.targets,
|
||||
_break: done,
|
||||
}
|
||||
b.stmtList(*defaultBody)
|
||||
b.targets = b.targets.tail
|
||||
b.jump(done)
|
||||
}
|
||||
b.current = done
|
||||
}
|
||||
|
||||
func (b *builder) forStmt(s *ast.ForStmt, label *lblock) {
|
||||
// ...init...
|
||||
// jump loop
|
||||
// loop:
|
||||
// if cond goto body else done
|
||||
// body:
|
||||
// ...body...
|
||||
// jump post
|
||||
// post: (target of continue)
|
||||
// ...post...
|
||||
// jump loop
|
||||
// done: (target of break)
|
||||
if s.Init != nil {
|
||||
b.stmt(s.Init)
|
||||
}
|
||||
body := b.newBlock("for.body")
|
||||
done := b.newBlock("for.done") // target of 'break'
|
||||
loop := body // target of back-edge
|
||||
if s.Cond != nil {
|
||||
loop = b.newBlock("for.loop")
|
||||
}
|
||||
cont := loop // target of 'continue'
|
||||
if s.Post != nil {
|
||||
cont = b.newBlock("for.post")
|
||||
}
|
||||
if label != nil {
|
||||
label._break = done
|
||||
label._continue = cont
|
||||
}
|
||||
b.jump(loop)
|
||||
b.current = loop
|
||||
if loop != body {
|
||||
b.add(s.Cond)
|
||||
b.ifelse(body, done)
|
||||
b.current = body
|
||||
}
|
||||
b.targets = &targets{
|
||||
tail: b.targets,
|
||||
_break: done,
|
||||
_continue: cont,
|
||||
}
|
||||
b.stmt(s.Body)
|
||||
b.targets = b.targets.tail
|
||||
b.jump(cont)
|
||||
|
||||
if s.Post != nil {
|
||||
b.current = cont
|
||||
b.stmt(s.Post)
|
||||
b.jump(loop) // back-edge
|
||||
}
|
||||
b.current = done
|
||||
}
|
||||
|
||||
func (b *builder) rangeStmt(s *ast.RangeStmt, label *lblock) {
|
||||
b.add(s.X)
|
||||
|
||||
if s.Key != nil {
|
||||
b.add(s.Key)
|
||||
}
|
||||
if s.Value != nil {
|
||||
b.add(s.Value)
|
||||
}
|
||||
|
||||
// ...
|
||||
// loop: (target of continue)
|
||||
// if ... goto body else done
|
||||
// body:
|
||||
// ...
|
||||
// jump loop
|
||||
// done: (target of break)
|
||||
|
||||
loop := b.newBlock("range.loop")
|
||||
b.jump(loop)
|
||||
b.current = loop
|
||||
|
||||
body := b.newBlock("range.body")
|
||||
done := b.newBlock("range.done")
|
||||
b.ifelse(body, done)
|
||||
b.current = body
|
||||
|
||||
if label != nil {
|
||||
label._break = done
|
||||
label._continue = loop
|
||||
}
|
||||
b.targets = &targets{
|
||||
tail: b.targets,
|
||||
_break: done,
|
||||
_continue: loop,
|
||||
}
|
||||
b.stmt(s.Body)
|
||||
b.targets = b.targets.tail
|
||||
b.jump(loop) // back-edge
|
||||
b.current = done
|
||||
}
|
||||
|
||||
// -------- helpers --------
|
||||
|
||||
// Destinations associated with unlabeled for/switch/select stmts.
|
||||
// We push/pop one of these as we enter/leave each construct and for
|
||||
// each BranchStmt we scan for the innermost target of the right type.
|
||||
//
|
||||
type targets struct {
|
||||
tail *targets // rest of stack
|
||||
_break *Block
|
||||
_continue *Block
|
||||
_fallthrough *Block
|
||||
}
|
||||
|
||||
// Destinations associated with a labeled block.
|
||||
// We populate these as labels are encountered in forward gotos or
|
||||
// labeled statements.
|
||||
//
|
||||
type lblock struct {
|
||||
_goto *Block
|
||||
_break *Block
|
||||
_continue *Block
|
||||
}
|
||||
|
||||
// labeledBlock returns the branch target associated with the
|
||||
// specified label, creating it if needed.
|
||||
//
|
||||
func (b *builder) labeledBlock(label *ast.Ident) *lblock {
|
||||
lb := b.lblocks[label.Obj]
|
||||
if lb == nil {
|
||||
lb = &lblock{_goto: b.newBlock(label.Name)}
|
||||
if b.lblocks == nil {
|
||||
b.lblocks = make(map[*ast.Object]*lblock)
|
||||
}
|
||||
b.lblocks[label.Obj] = lb
|
||||
}
|
||||
return lb
|
||||
}
|
||||
|
||||
// newBlock appends a new unconnected basic block to b.cfg's block
|
||||
// slice and returns it.
|
||||
// It does not automatically become the current block.
|
||||
// comment is an optional string for more readable debugging output.
|
||||
func (b *builder) newBlock(comment string) *Block {
|
||||
g := b.cfg
|
||||
block := &Block{
|
||||
Index: int32(len(g.Blocks)),
|
||||
comment: comment,
|
||||
}
|
||||
block.Succs = block.succs2[:0]
|
||||
g.Blocks = append(g.Blocks, block)
|
||||
return block
|
||||
}
|
||||
|
||||
func (b *builder) add(n ast.Node) {
|
||||
b.current.Nodes = append(b.current.Nodes, n)
|
||||
}
|
||||
|
||||
// jump adds an edge from the current block to the target block,
|
||||
// and sets b.current to nil.
|
||||
func (b *builder) jump(target *Block) {
|
||||
b.current.Succs = append(b.current.Succs, target)
|
||||
b.current = nil
|
||||
}
|
||||
|
||||
// ifelse emits edges from the current block to the t and f blocks,
|
||||
// and sets b.current to nil.
|
||||
func (b *builder) ifelse(t, f *Block) {
|
||||
b.current.Succs = append(b.current.Succs, t, f)
|
||||
b.current = nil
|
||||
}
|
150
vendor/golang.org/x/tools/go/cfg/cfg.go
generated
vendored
Normal file
150
vendor/golang.org/x/tools/go/cfg/cfg.go
generated
vendored
Normal file
@@ -0,0 +1,150 @@
|
||||
// Copyright 2016 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// This package constructs a simple control-flow graph (CFG) of the
|
||||
// statements and expressions within a single function.
|
||||
//
|
||||
// Use cfg.New to construct the CFG for a function body.
|
||||
//
|
||||
// The blocks of the CFG contain all the function's non-control
|
||||
// statements. The CFG does not contain control statements such as If,
|
||||
// Switch, Select, and Branch, but does contain their subexpressions.
|
||||
// For example, this source code:
|
||||
//
|
||||
// if x := f(); x != nil {
|
||||
// T()
|
||||
// } else {
|
||||
// F()
|
||||
// }
|
||||
//
|
||||
// produces this CFG:
|
||||
//
|
||||
// 1: x := f()
|
||||
// x != nil
|
||||
// succs: 2, 3
|
||||
// 2: T()
|
||||
// succs: 4
|
||||
// 3: F()
|
||||
// succs: 4
|
||||
// 4:
|
||||
//
|
||||
// The CFG does contain Return statements; even implicit returns are
|
||||
// materialized (at the position of the function's closing brace).
|
||||
//
|
||||
// The CFG does not record conditions associated with conditional branch
|
||||
// edges, nor the short-circuit semantics of the && and || operators,
|
||||
// nor abnormal control flow caused by panic. If you need this
|
||||
// information, use golang.org/x/tools/go/ssa instead.
|
||||
//
|
||||
package cfg
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"fmt"
|
||||
"go/ast"
|
||||
"go/format"
|
||||
"go/token"
|
||||
)
|
||||
|
||||
// A CFG represents the control-flow graph of a single function.
|
||||
//
|
||||
// The entry point is Blocks[0]; there may be multiple return blocks.
|
||||
type CFG struct {
|
||||
Blocks []*Block // block[0] is entry; order otherwise undefined
|
||||
}
|
||||
|
||||
// A Block represents a basic block: a list of statements and
|
||||
// expressions that are always evaluated sequentially.
|
||||
//
|
||||
// A block may have 0-2 successors: zero for a return block or a block
|
||||
// that calls a function such as panic that never returns; one for a
|
||||
// normal (jump) block; and two for a conditional (if) block.
|
||||
type Block struct {
|
||||
Nodes []ast.Node // statements, expressions, and ValueSpecs
|
||||
Succs []*Block // successor nodes in the graph
|
||||
Index int32 // index within CFG.Blocks
|
||||
Live bool // block is reachable from entry
|
||||
|
||||
comment string // for debugging
|
||||
succs2 [2]*Block // underlying array for Succs
|
||||
}
|
||||
|
||||
// New returns a new control-flow graph for the specified function body,
|
||||
// which must be non-nil.
|
||||
//
|
||||
// The CFG builder calls mayReturn to determine whether a given function
|
||||
// call may return. For example, calls to panic, os.Exit, and log.Fatal
|
||||
// do not return, so the builder can remove infeasible graph edges
|
||||
// following such calls. The builder calls mayReturn only for a
|
||||
// CallExpr beneath an ExprStmt.
|
||||
func New(body *ast.BlockStmt, mayReturn func(*ast.CallExpr) bool) *CFG {
|
||||
b := builder{
|
||||
mayReturn: mayReturn,
|
||||
cfg: new(CFG),
|
||||
}
|
||||
b.current = b.newBlock("entry")
|
||||
b.stmt(body)
|
||||
|
||||
// Compute liveness (reachability from entry point), breadth-first.
|
||||
q := make([]*Block, 0, len(b.cfg.Blocks))
|
||||
q = append(q, b.cfg.Blocks[0]) // entry point
|
||||
for len(q) > 0 {
|
||||
b := q[len(q)-1]
|
||||
q = q[:len(q)-1]
|
||||
|
||||
if !b.Live {
|
||||
b.Live = true
|
||||
q = append(q, b.Succs...)
|
||||
}
|
||||
}
|
||||
|
||||
// Does control fall off the end of the function's body?
|
||||
// Make implicit return explicit.
|
||||
if b.current != nil && b.current.Live {
|
||||
b.add(&ast.ReturnStmt{
|
||||
Return: body.End() - 1,
|
||||
})
|
||||
}
|
||||
|
||||
return b.cfg
|
||||
}
|
||||
|
||||
func (b *Block) String() string {
|
||||
return fmt.Sprintf("block %d (%s)", b.Index, b.comment)
|
||||
}
|
||||
|
||||
// Return returns the return statement at the end of this block if present, nil otherwise.
|
||||
func (b *Block) Return() (ret *ast.ReturnStmt) {
|
||||
if len(b.Nodes) > 0 {
|
||||
ret, _ = b.Nodes[len(b.Nodes)-1].(*ast.ReturnStmt)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Format formats the control-flow graph for ease of debugging.
|
||||
func (g *CFG) Format(fset *token.FileSet) string {
|
||||
var buf bytes.Buffer
|
||||
for _, b := range g.Blocks {
|
||||
fmt.Fprintf(&buf, ".%d: # %s\n", b.Index, b.comment)
|
||||
for _, n := range b.Nodes {
|
||||
fmt.Fprintf(&buf, "\t%s\n", formatNode(fset, n))
|
||||
}
|
||||
if len(b.Succs) > 0 {
|
||||
fmt.Fprintf(&buf, "\tsuccs:")
|
||||
for _, succ := range b.Succs {
|
||||
fmt.Fprintf(&buf, " %d", succ.Index)
|
||||
}
|
||||
buf.WriteByte('\n')
|
||||
}
|
||||
buf.WriteByte('\n')
|
||||
}
|
||||
return buf.String()
|
||||
}
|
||||
|
||||
func formatNode(fset *token.FileSet, n ast.Node) string {
|
||||
var buf bytes.Buffer
|
||||
format.Node(&buf, fset, n)
|
||||
// Indent secondary lines by a tab.
|
||||
return string(bytes.Replace(buf.Bytes(), []byte("\n"), []byte("\n\t"), -1))
|
||||
}
|
177
vendor/golang.org/x/tools/go/cfg/cfg_test.go
generated
vendored
Normal file
177
vendor/golang.org/x/tools/go/cfg/cfg_test.go
generated
vendored
Normal file
@@ -0,0 +1,177 @@
|
||||
// Copyright 2016 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package cfg
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"fmt"
|
||||
"go/ast"
|
||||
"go/parser"
|
||||
"go/token"
|
||||
"testing"
|
||||
)
|
||||
|
||||
const src = `package main
|
||||
|
||||
import "log"
|
||||
|
||||
func f1() {
|
||||
live()
|
||||
return
|
||||
dead()
|
||||
}
|
||||
|
||||
func f2() {
|
||||
for {
|
||||
live()
|
||||
}
|
||||
dead()
|
||||
}
|
||||
|
||||
func f3() {
|
||||
if true { // even known values are ignored
|
||||
return
|
||||
}
|
||||
for true { // even known values are ignored
|
||||
live()
|
||||
}
|
||||
for {
|
||||
live()
|
||||
}
|
||||
dead()
|
||||
}
|
||||
|
||||
func f4(x int) {
|
||||
switch x {
|
||||
case 1:
|
||||
live()
|
||||
fallthrough
|
||||
case 2:
|
||||
live()
|
||||
log.Fatal()
|
||||
default:
|
||||
panic("oops")
|
||||
}
|
||||
dead()
|
||||
}
|
||||
|
||||
func f4(ch chan int) {
|
||||
select {
|
||||
case <-ch:
|
||||
live()
|
||||
return
|
||||
default:
|
||||
live()
|
||||
panic("oops")
|
||||
}
|
||||
dead()
|
||||
}
|
||||
|
||||
func f5(unknown bool) {
|
||||
for {
|
||||
if unknown {
|
||||
break
|
||||
}
|
||||
continue
|
||||
dead()
|
||||
}
|
||||
live()
|
||||
}
|
||||
|
||||
func f6(unknown bool) {
|
||||
outer:
|
||||
for {
|
||||
for {
|
||||
break outer
|
||||
dead()
|
||||
}
|
||||
dead()
|
||||
}
|
||||
live()
|
||||
}
|
||||
|
||||
func f7() {
|
||||
for {
|
||||
break nosuchlabel
|
||||
dead()
|
||||
}
|
||||
dead()
|
||||
}
|
||||
|
||||
func f8() {
|
||||
select{}
|
||||
dead()
|
||||
}
|
||||
|
||||
func f9(ch chan int) {
|
||||
select {
|
||||
case <-ch:
|
||||
return
|
||||
}
|
||||
dead()
|
||||
}
|
||||
|
||||
func f10(ch chan int) {
|
||||
select {
|
||||
case <-ch:
|
||||
return
|
||||
dead()
|
||||
default:
|
||||
}
|
||||
live()
|
||||
}
|
||||
|
||||
func f11() {
|
||||
goto; // mustn't crash
|
||||
dead()
|
||||
}
|
||||
|
||||
`
|
||||
|
||||
func TestDeadCode(t *testing.T) {
|
||||
// We'll use dead code detection to verify the CFG.
|
||||
|
||||
fset := token.NewFileSet()
|
||||
f, err := parser.ParseFile(fset, "dummy.go", src, parser.Mode(0))
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
for _, decl := range f.Decls {
|
||||
if decl, ok := decl.(*ast.FuncDecl); ok {
|
||||
g := New(decl.Body, mayReturn)
|
||||
|
||||
// Print statements in unreachable blocks
|
||||
// (in order determined by builder).
|
||||
var buf bytes.Buffer
|
||||
for _, b := range g.Blocks {
|
||||
if !b.Live {
|
||||
for _, n := range b.Nodes {
|
||||
fmt.Fprintf(&buf, "\t%s\n", formatNode(fset, n))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check that the result contains "dead" at least once but not "live".
|
||||
if !bytes.Contains(buf.Bytes(), []byte("dead")) ||
|
||||
bytes.Contains(buf.Bytes(), []byte("live")) {
|
||||
t.Errorf("unexpected dead statements in function %s:\n%s",
|
||||
decl.Name.Name,
|
||||
&buf)
|
||||
t.Logf("control flow graph:\n%s", g.Format(fset))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A trivial mayReturn predicate that looks only at syntax, not types.
|
||||
func mayReturn(call *ast.CallExpr) bool {
|
||||
switch fun := call.Fun.(type) {
|
||||
case *ast.Ident:
|
||||
return fun.Name != "panic"
|
||||
case *ast.SelectorExpr:
|
||||
return fun.Sel.Name != "Fatal"
|
||||
}
|
||||
return true
|
||||
}
|
Reference in New Issue
Block a user