update kube and dependencies to v1.23

Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
This commit is contained in:
Humble Chirammal
2021-12-13 11:39:35 +05:30
parent d74ae665fd
commit 45b2fe6cbf
701 changed files with 45664 additions and 10235 deletions

20
vendor/golang.org/x/net/http2/README generated vendored
View File

@@ -1,20 +0,0 @@
This is a work-in-progress HTTP/2 implementation for Go.
It will eventually live in the Go standard library and won't require
any changes to your code to use. It will just be automatic.
Status:
* The server support is pretty good. A few things are missing
but are being worked on.
* The client work has just started but shares a lot of code
is coming along much quicker.
Docs are at https://godoc.org/golang.org/x/net/http2
Demo test server at https://http2.golang.org/
Help & bug reports welcome!
Contributing: https://golang.org/doc/contribute.html
Bugs: https://golang.org/issue/new?title=x/net/http2:+

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@@ -6,6 +6,10 @@ package http2
import "strings"
// The HTTP protocols are defined in terms of ASCII, not Unicode. This file
// contains helper functions which may use Unicode-aware functions which would
// otherwise be unsafe and could introduce vulnerabilities if used improperly.
// asciiEqualFold is strings.EqualFold, ASCII only. It reports whether s and t
// are equal, ASCII-case-insensitively.
func asciiEqualFold(s, t string) bool {

View File

@@ -259,16 +259,12 @@ func ConfigureServer(s *http.Server, conf *Server) error {
s.TLSConfig.PreferServerCipherSuites = true
haveNPN := false
for _, p := range s.TLSConfig.NextProtos {
if p == NextProtoTLS {
haveNPN = true
break
}
}
if !haveNPN {
if !strSliceContains(s.TLSConfig.NextProtos, NextProtoTLS) {
s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, NextProtoTLS)
}
if !strSliceContains(s.TLSConfig.NextProtos, "http/1.1") {
s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, "http/1.1")
}
if s.TLSNextProto == nil {
s.TLSNextProto = map[string]func(*http.Server, *tls.Conn, http.Handler){}
@@ -820,7 +816,7 @@ func (sc *serverConn) serve() {
})
sc.unackedSettings++
// Each connection starts with intialWindowSize inflow tokens.
// Each connection starts with initialWindowSize inflow tokens.
// If a higher value is configured, we add more tokens.
if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
sc.sendWindowUpdate(nil, int(diff))
@@ -860,6 +856,15 @@ func (sc *serverConn) serve() {
case res := <-sc.wroteFrameCh:
sc.wroteFrame(res)
case res := <-sc.readFrameCh:
// Process any written frames before reading new frames from the client since a
// written frame could have triggered a new stream to be started.
if sc.writingFrameAsync {
select {
case wroteRes := <-sc.wroteFrameCh:
sc.wroteFrame(wroteRes)
default:
}
}
if !sc.processFrameFromReader(res) {
return
}

View File

@@ -264,9 +264,8 @@ type ClientConn struct {
peerMaxHeaderListSize uint64
initialWindowSize uint32
hbuf bytes.Buffer // HPACK encoder writes into this
henc *hpack.Encoder
freeBuf [][]byte
hbuf bytes.Buffer // HPACK encoder writes into this
henc *hpack.Encoder
wmu sync.Mutex // held while writing; acquire AFTER mu if holding both
werr error // first write error that has occurred
@@ -386,8 +385,13 @@ func (cs *clientStream) abortRequestBodyWrite(err error) {
}
cc := cs.cc
cc.mu.Lock()
cs.stopReqBody = err
cc.cond.Broadcast()
if cs.stopReqBody == nil {
cs.stopReqBody = err
if cs.req.Body != nil {
cs.req.Body.Close()
}
cc.cond.Broadcast()
}
cc.mu.Unlock()
}
@@ -913,46 +917,6 @@ func (cc *ClientConn) closeForLostPing() error {
return cc.closeForError(err)
}
const maxAllocFrameSize = 512 << 10
// frameBuffer returns a scratch buffer suitable for writing DATA frames.
// They're capped at the min of the peer's max frame size or 512KB
// (kinda arbitrarily), but definitely capped so we don't allocate 4GB
// bufers.
func (cc *ClientConn) frameScratchBuffer() []byte {
cc.mu.Lock()
size := cc.maxFrameSize
if size > maxAllocFrameSize {
size = maxAllocFrameSize
}
for i, buf := range cc.freeBuf {
if len(buf) >= int(size) {
cc.freeBuf[i] = nil
cc.mu.Unlock()
return buf[:size]
}
}
cc.mu.Unlock()
return make([]byte, size)
}
func (cc *ClientConn) putFrameScratchBuffer(buf []byte) {
cc.mu.Lock()
defer cc.mu.Unlock()
const maxBufs = 4 // arbitrary; 4 concurrent requests per conn? investigate.
if len(cc.freeBuf) < maxBufs {
cc.freeBuf = append(cc.freeBuf, buf)
return
}
for i, old := range cc.freeBuf {
if old == nil {
cc.freeBuf[i] = buf
return
}
}
// forget about it.
}
// errRequestCanceled is a copy of net/http's errRequestCanceled because it's not
// exported. At least they'll be DeepEqual for h1-vs-h2 comparisons tests.
var errRequestCanceled = errors.New("net/http: request canceled")
@@ -1151,40 +1115,28 @@ func (cc *ClientConn) roundTrip(req *http.Request) (res *http.Response, gotErrAf
return res, false, nil
}
handleError := func(err error) (*http.Response, bool, error) {
if !hasBody || bodyWritten {
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
} else {
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
<-bodyWriter.resc
}
cc.forgetStreamID(cs.ID)
return nil, cs.getStartedWrite(), err
}
for {
select {
case re := <-readLoopResCh:
return handleReadLoopResponse(re)
case <-respHeaderTimer:
if !hasBody || bodyWritten {
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
} else {
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
<-bodyWriter.resc
}
cc.forgetStreamID(cs.ID)
return nil, cs.getStartedWrite(), errTimeout
return handleError(errTimeout)
case <-ctx.Done():
if !hasBody || bodyWritten {
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
} else {
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
<-bodyWriter.resc
}
cc.forgetStreamID(cs.ID)
return nil, cs.getStartedWrite(), ctx.Err()
return handleError(ctx.Err())
case <-req.Cancel:
if !hasBody || bodyWritten {
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
} else {
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
<-bodyWriter.resc
}
cc.forgetStreamID(cs.ID)
return nil, cs.getStartedWrite(), errRequestCanceled
return handleError(errRequestCanceled)
case <-cs.peerReset:
// processResetStream already removed the
// stream from the streams map; no need for
@@ -1295,11 +1247,35 @@ var (
errReqBodyTooLong = errors.New("http2: request body larger than specified content length")
)
// frameScratchBufferLen returns the length of a buffer to use for
// outgoing request bodies to read/write to/from.
//
// It returns max(1, min(peer's advertised max frame size,
// Request.ContentLength+1, 512KB)).
func (cs *clientStream) frameScratchBufferLen(maxFrameSize int) int {
const max = 512 << 10
n := int64(maxFrameSize)
if n > max {
n = max
}
if cl := actualContentLength(cs.req); cl != -1 && cl+1 < n {
// Add an extra byte past the declared content-length to
// give the caller's Request.Body io.Reader a chance to
// give us more bytes than they declared, so we can catch it
// early.
n = cl + 1
}
if n < 1 {
return 1
}
return int(n) // doesn't truncate; max is 512K
}
var bufPool sync.Pool // of *[]byte
func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (err error) {
cc := cs.cc
sentEnd := false // whether we sent the final DATA frame w/ END_STREAM
buf := cc.frameScratchBuffer()
defer cc.putFrameScratchBuffer(buf)
defer func() {
traceWroteRequest(cs.trace, err)
@@ -1307,7 +1283,13 @@ func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (
// Request.Body is closed by the Transport,
// and in multiple cases: server replies <=299 and >299
// while still writing request body
cerr := bodyCloser.Close()
var cerr error
cc.mu.Lock()
if cs.stopReqBody == nil {
cs.stopReqBody = errStopReqBodyWrite
cerr = bodyCloser.Close()
}
cc.mu.Unlock()
if err == nil {
err = cerr
}
@@ -1318,9 +1300,24 @@ func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (
remainLen := actualContentLength(req)
hasContentLen := remainLen != -1
cc.mu.Lock()
maxFrameSize := int(cc.maxFrameSize)
cc.mu.Unlock()
// Scratch buffer for reading into & writing from.
scratchLen := cs.frameScratchBufferLen(maxFrameSize)
var buf []byte
if bp, ok := bufPool.Get().(*[]byte); ok && len(*bp) >= scratchLen {
defer bufPool.Put(bp)
buf = *bp
} else {
buf = make([]byte, scratchLen)
defer bufPool.Put(&buf)
}
var sawEOF bool
for !sawEOF {
n, err := body.Read(buf[:len(buf)-1])
n, err := body.Read(buf[:len(buf)])
if hasContentLen {
remainLen -= int64(n)
if remainLen == 0 && err == nil {
@@ -1331,8 +1328,9 @@ func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (
// to send the END_STREAM bit early, double-check that we're actually
// at EOF. Subsequent reads should return (0, EOF) at this point.
// If either value is different, we return an error in one of two ways below.
var scratch [1]byte
var n1 int
n1, err = body.Read(buf[n:])
n1, err = body.Read(scratch[:])
remainLen -= int64(n1)
}
if remainLen < 0 {
@@ -1402,10 +1400,6 @@ func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (
}
}
cc.mu.Lock()
maxFrameSize := int(cc.maxFrameSize)
cc.mu.Unlock()
cc.wmu.Lock()
defer cc.wmu.Unlock()